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Located on the 4th foor, is the 2nd to the last mob. Attached to 2 Uruvan guards; Tactic is usually to split tank with the MT on Zaykala, and secondary tank stripping the adds. It's important to keep all debuffs on Zaykala while burning down the adds. More information is needed.
03-21-2008, 04:03 AM by EQ-Raiders
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Trixie, Mixie and Dixie. Pull them one at a time, burn them to 5% or less (do not kill them yet). Trixie is a healer (collector of faith) and she heal herself over the course of the fight. Burn the other two first, then pull Trixie. When it gets to 5%, carry on burning and go nuts on AEs so all ...
01-03-2008, 11:36 AM by EQ-Raiders
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Pretty simple fight. 4 Linked adds which need to be burned at the start. Onced they are down it's simply a matter of burning Kultak. Stratgey Overview: Slashing AE: Debuff strength to minimise the effects - Frenzied Slice 2 Curses - One on MT and a further one which lands on one or two people at ...
08-28-2009, 09:27 AM by Superlative
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Demetrius Crane is about just as hard as Dreadlord. Straight tank and spank again. Everyone can feel free to pile on this mob if they wish or take a standard melee in close and mages distanced. Crane will mem wipe just like Dreadlord only Crane will mem wipe to Healers instead of Mages. Crane...
10-13-2008, 06:47 AM by EQ-Raiders
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Ingolf Arnar is a pretty straight forward encounter. The first thing to know about this mob is that you will need an even balance of mage/healer dps and scout/fighter dps. During the fight adds will spawn named either 'a physical phantasm' or 'an arcane phantasm'. You would be right to guess that...
09-19-2012, 05:24 AM by EQ-Raiders
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