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- Attached to the Overlord of Captivity. - He does decent auto-attack piercing, and should be killed first. - The constructed man-at-arms adds can be killed easily with AoE spells. The fighter class adds will taunt. - Seperate the Overlord from the Enforcer (see Overlord)
01-04-2008, 06:03 AM by EQ-Raiders
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3 adds skeletal vipers ^^^ The Fight ---------- Going up the ramp will spawn him and trigger agro. A decent strategy is to have casters and healers up top. The tanks and melee will be down in the pool area. The MT should be able to stand near the vase/post thing on the lip of the pool and stil...
03-21-2008, 04:10 AM by EQ-Raiders
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He lives in the rat area in that area where the red target circle area is. He has no hard mode. Cogglius curses the 3 closest folks to him occasionally and if those folks are fighters they will be hit for less vs non fighters who will be hit much harder. Has a few other AOE's but they are fai...
04-01-2010, 04:28 AM by Khatiru
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Exactly the same kind of fight as the heroic version. This version does output a little more dps however. Unless you get backed up on adds and fail to destroy the corpses of the adds you kill you should not have any issues healing this fight. If you fail to destroy one corpse you might see the mo...
03-17-2011, 06:13 AM by EQ-Raiders
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Raid must stack up, will spawn a Whirlwind on pull. Raid must move from whirlwind. Otherwise you lose mass power. Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance. After about the 4th Whirlwind, mob will start creating Yel...
11-26-2013, 04:42 AM by EQ-Raiders
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