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Spawns lvl 70 ^^^ adds that autoattack for cold damage and are immune to cold damage. Alzid also casts fear probably every minute or so. Adds spawn throughout the fight, and will split into two if you don't kill them fast enough. Have the secondary tank grab the adds when they spawn, and immed...
01-04-2008, 10:41 AM by EQ-Raiders
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Common Strategy: Has a disease based damage shield called Caress Feedback . In front of Venekor there is a totem that will require one player of each class to stay next to at all times. The totem will flash and by right clicking it a color will show. Colors are coordinated by class. Red = Fight...
03-15-2008, 04:02 PM by EQ-Raiders
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Common Strategy: The instance that contains Harla Dar is the same as SoS / Temple, but is only the section with the gorg pit / platform (where Harla Sits). There are tons of trash mobs including drakotas, lizards, and droags. HD continuously calls for aid during the fight, which will bring any tr...
03-15-2008, 04:15 PM by EQ-Raiders
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The name itself is pretty straight forward with one elemental AoE on a 20 second recast and needs the mage confidence debuff. At certain time intervals the name will port to the center area and pop a bubble the size of the circle in the center and clear all effects, including the confidence debuf...
08-07-2011, 04:46 PM by Sanction
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Much like other mobs in this expansion this guy does a ritual that people need to joust out for. The range is about 20 meters for this mob to joust out. If you are too close you will be nuked and cursed. Everyone including healers needs to joust out for this guy as his curse does cover minimum he...
02-14-2010, 08:18 AM by EQ-Raiders
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