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Ferti and Clodae are almost the opposite of the first encounter in this zone. You will want to pull both of the mobs together and hold them in the corner. We had two tanks (one on each named). The mobs will swap tanks now and again (think Ire/Mal in SoH). If you seperate the mobs they will gain pote...
06-28-2011, 04:15 AM by Edrickx
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The mob has a couple different adds that spawn and can be burned down with moderate DPS. Make sure your tank keep their snaps up because Sparerib will drop hate now and again. Contributed by: Boduar There are 2 metal plates on the ground the boss, tank, and person with incurable curse need to be ...
07-02-2011, 12:40 PM by Edrickx
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The basics of the Drinal fights are as follows. You either let Drinal absorb certain soul wells or you destroy them before he absorbs them. This effectively changes the challenge mode of the encounter. Soulwell 1 Red - Temporal Downstairs - Temporal Soulwell frontal cone AE (Red Text Warning...
11-20-2012, 01:16 AM by EQ-Raiders
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Has several mistbound vindicator adds that share some of the abilities. You can mow these down with AoE spells. The Elemental Warder uses the same Invalidation ability that others in the zone use. It's a giant mit/stat debuff that needs to be cured immediately or your tank will probably get one-s...
01-04-2008, 06:08 AM by EQ-Raiders
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The Outcast strategy is a pretty straight forward burn fight. Lot's of adds will spawn throughout the fight but your raid will ignore most of them. There is only one type of add that you need to be watchful for during this encounter which is 'a mutagenic spiritswarmer'. These adds must be killed ...
03-15-2008, 04:42 PM by EQ-Raiders
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