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Remember to clear all the sirens out of the cave first as they do tend to aggro you during the fight.
01-05-2008, 09:59 AM by EQ-Raiders
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The barrier golem can be very tricky because their really isnt an ideal place to tank him. The tricky part with this fight, other than the fact he hits very hard, is that every 45 seconds or so he will place a ring on the ground which about 5 seconds later will cause a large earthquake AOE that wil...
02-05-2010, 12:14 PM by EQ-Raiders
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Mikill is actually a rather easy fight once you discover what to do to beat him. His AOE's are not that special but you do need to mindful of his Trauma AOE. This needs to be cured right away. If you do not have a Shaman in each group you will want to joust this AOE if you tend to die from it. Y...
02-22-2011, 08:49 AM by EQ-Raiders
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Klandicar has Four AOE's to mindful of, two of which will be blocked by most of your raid force if you do this fight correctly. Chaos Storm II and III MUST be blocked if you do not have MT level hp. So plan your groups accordingly to block these AOEs. Your MT should have enough blocks and saves t...
11-26-2013, 04:49 AM by EQ-Raiders
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This encounter requires some coordination but is not difficult to execute. AEs: The first thing to note is the big physical AE lands shortly after pull and needs to be jousted thereafter. Other AEs include an Elemental and an Arcane but aren't particularly damaging, they just need to be cured. C...
10-26-2009, 05:59 PM by Superlative
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