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Common Strategy: He will become agro when Venekor is engaged. He will not attack, however, until he gets line of site of someone in the raid party. Suggest fighting Venekor down to 10% or so, and then having someone trigger Varanak. This is the safest way to defeat both encounters (assuming you e...
03-15-2008, 03:58 PM by EQ-Raiders
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This mob was a little tougher than Sparerib, we pulled him down the ramp half way to the flat area so there were no line of sight issues. Once down focus on damage, the named will have 2 power drain abilities a curse and a hate dump. He will also periodically port to different members of your raid. ...
07-02-2011, 12:51 PM by Edrickx
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- Spawns two Ancient Unbound Abominations at 60% HP. They are level 70 x2 mobs and will spawn in the middle of the room, one toward each side. An easy way to manage this fight is to have the tank square up against the back wall on the pull to avoid being thrown out of line of sight - the benches d...
01-04-2008, 10:38 AM by EQ-Raiders
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First named in Vigilant. He is pretty much a tank and spank as he has no knock back or magic damage. He has a 360 degree raid wide "Shred" aoe, this seems to be piercing damage and can be healed through with out too much trouble. He also has a curable elemental root that does no damage. The mob do...
04-23-2010, 06:35 AM by
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Timed fight until you kill the first named. A few rules for this fight. Every 10%, the nameds emote and will target lock you to the named with the most HP. Add frequency changes based on your burn and which named has higher HP. If Morin is highest, Swashbuckler adds spawn. If Barin is the highest, ...
01-16-2015, 05:28 PM by aquareflections
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