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Add name: - greater fearknight General strat: He randomly fears people, got a fear aoe and ports himself to two spots (one infront of the fear gate and one behind). When he ports everyone needs to stack ontop of him. When adds pop burn em. Have dirges and enchanters interrupt the fear every 25...
01-04-2008, 05:34 AM by EQ-Raiders
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Aereon is a rather straight forward fight. Your raid will typically be setup on an angle from your tank somewhere in this room where your tank will be in one spot and your raid will be running back and forth from point A to point B. The second you pull Aereon she will spawn a tornado on your raid...
09-16-2010, 07:08 AM by EQ-Raiders
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--- Note: This mob is affected by 'A Glowing Warm Shard' - Chance to drop in Miragul's Heroic Everfrost Instances --- Glaciactus will spawn in near the Ice Door when the first two encounters are cleared. You will want to fight him in one of the two left hallways. Your tank will want to pull Glaci...
02-01-2010, 06:49 AM by EQ-Raiders
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This mob wanders throughout the zone in a large path so be careful where your raid travels. This is the last mob in the zone and is tied to all the brownies in the zone. If you have any brownies you have not killed they will aggro during the encounter. If your raid completed the challenge at the ...
01-03-2008, 11:58 AM by EQ-Raiders
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Thet is a rather fun fight. The hardest part of this fight is calling out the proper curses and assigning people to the right spots. First, Thet is located in the pool of water invisibile. If you can send a FD'er down the hill alongside, out of raid, you can spawn him easily. Pulling Thet for the f...
07-04-2009, 11:16 PM by EQ-Raiders
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