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Raid members must be within 17m of Named/Adds as much as possible. Trauma based AoE - Runic Vortex. Happens roughly the same time the adds pop (every 45s). Adds will spawn that need to be killed. They will pop the top of the room entrance ramp, or bottom of the room exit ramp. Curse called Clean...
11-26-2013, 04:42 AM by Cheesy
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Klandicar has Four AOE's to mindful of, two of which will be blocked by most of your raid force if you do this fight correctly. Chaos Storm II and III MUST be blocked if you do not have MT level hp. So plan your groups accordingly to block these AOEs. Your MT should have enough blocks and saves t...
11-26-2013, 04:49 AM by EQ-Raiders
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Ferti and Clodae are almost the opposite of the first encounter in this zone. You will want to pull both of the mobs together and hold them in the corner. We had two tanks (one on each named). The mobs will swap tanks now and again (think Ire/Mal in SoH). If you seperate the mobs they will gain pote...
06-28-2011, 04:15 AM by Edrickx
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Has a knockback aoe, 35s timer. More importantly has a frontal red text - Piercing Wail (only announces it before the first, after that you have to pay attention to cast bar). It has a near unlimited range so you have to move behind her, if it hits anyone they can't cast for 2 minutes and take s...
05-06-2013, 08:01 AM by Ebofu
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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