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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe. Standing Within 7m, will cause Blue increments to go down, and red to go up. Standing Outside of 7m,...
11-26-2013, 04:43 AM by Cheesy
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- Use the items from the previous encounter to dismiss 2 of the 5. - There is more than one way to do this fight. We choose to banish the Templar and Assassin. - The 3 mobs left will need to be tanked away from each other. - Choose your areas and have one group tank the troubadour, another g...
11-26-2013, 04:43 AM by EQ-Raiders
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Easy Mode: Casts an uncurable Elemental on a member of the raid, they need to move away from everyone else until gone. If they don't move, it spreads, if it spreads 4x, its a wipe. Name - Arc Lightning Regex for GC/RH etc. - Overlord Talan's Arc Lightning (critically )?hits (?!YOU)(?[A-Za-z...
05-06-2013, 08:00 AM by Cheesy
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Munzok's fight is actually extremely simple on paper. Adds Spawn, kill the adds. Stay in the bubble and click the towers. That is pretty much the fight. But I'll get a little more detailed for you. You will need atleast three fighters in your raid to make this encounter to what it was intended...
01-25-2010, 06:51 AM by EQ-Raiders
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So, on pull, six people get a red message on their screen, three for each of the two mobs that spawn. If you get a red message on pull, you WILL be able to hit one of the two mobs that spawns, but not both. Make sure you find your mob. These mobs have a set time limit to die. If they do not ...
09-04-2011, 04:44 AM by Sude
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