Page 1 of 2 12 LastLast
Raid must stack up, will spawn a Whirlwind on pull. Raid must move from whirlwind. Otherwise you lose mass power. Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance. After about the 4th Whirlwind, mob will start creating Yel...
11-26-2013, 04:42 AM by EQ-Raiders
Author:
Users:
Everyone piles up under her rear end. Engage and Burn. AE tanks grab any adds that swarm in. Ignore them and burn the named. The named burrows into the ground. Have OT's or scouts pull in all the groups of centipedes that spawn. Burn them all and once they are all dead she will unburrow. (Whi...
07-16-2012, 01:34 PM by Sanction
Author:
Users:
2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
Author:
Users:
Taskmaster is the first mob you will encounter in the Second Wing of Veeshan's Peak. If you have enough ranged DPS this fight is rather simple due to the fact that Taskmaster is rooted on his island. Taskmaster is a repeating strategy of constant jousting. His Fire Nova AOE is devastating if yo...
09-21-2008, 07:12 PM by EQ-Raiders
Author:
Users:
Page 1 of 2 12 LastLast