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It should be noted right off the bat that during this encounter you are granted the ability to run and cast abilities 100% of the time. Zlandicar is a pretty straight forward encounter but it requires a hefty amount of DPS for your raid. Expect at the very least a 15-20 minute pull each time depen...
06-13-2014, 06:16 AM by EQ-Raiders
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Normal Zarrakon 2.0. 3 Pools, blue, yellow, red. 3 Visions, blue, yellow and blurry. Blue = Blue Pool Yellow = Yellow Pool Blurry = Red Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to t...
05-06-2013, 08:01 AM by Ebofu
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You don't actaully fight Tallon directly but he will port around the room shooting arrows at you. Make sure your raid never turns their back to Tallon as Tallon will only attack those who do not face him. Tallon's attacks are very potent if this happens. Three different adds will spawn on incomi...
08-10-2011, 05:25 PM by Sanction
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----------------- Normal Mode ----------------- Klaaktuus on Normal Mode is a rather simple fight. Survive the successive AOE's just like on the normal mode encounter of Oxydaxius. Klaaktuus does have some similarities to Oxydaxius in that there are three adds that will spawn every 30-45 seconds o...
06-29-2010, 04:25 AM by EQ-Raiders
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This encounter has a lot of moving parts, a lot of places things can go wrong. To begin, Tyrannus comes with six adds which must be dealt with quickly, right at the start. Generally, having the Offtank pull the encounter, and letting the MT Rescue Tyrannus is the best bet for a clean, repeatable p...
11-27-2009, 11:02 PM by Sude
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