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Haephaus is like a version of The Clockwork Menace. There are three forge areas near him. One behind him, one to the side of him and one in front of him. Here you will see three items. The items are Shield, Armor and Weapon. When you start the fight a timer will start. You will have 60 seconds...
09-03-2010, 06:59 AM by EQ-Raiders
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He stands in the back of the arena pit, and is script-attached to Vyemm, but they are not a linked encounter. Alzid Prime will continually back to 33% HP when taken down to 13% HP unless Vyemm is dead. Alzid can be seperated from Vyemm via a Coercer's Amnesia spell or by using a pet pull of Alzid...
01-04-2008, 10:55 AM by EQ-Raiders
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Spawns lvl 70 ^^^ adds that autoattack for cold damage and are immune to cold damage. Alzid also casts fear probably every minute or so. Adds spawn throughout the fight, and will split into two if you don't kill them fast enough. Have the secondary tank grab the adds when they spawn, and immed...
01-04-2008, 10:41 AM by EQ-Raiders
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First, once anyone in the raid enters Venekors chamber a timer starts and then the event begins. You have about 15-20 seconds to position to raid before Venekor becomes aggro. After the event officially starts anyone left outside his room will be ported into the room and to the base of one of the st...
01-04-2008, 06:17 AM by EQ-Raiders
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He will do a raid-wide stun at a certain % of health, then run across the bridge to the lab where you will fight a ring event of 3 mobs, and then Fitz himself. Does sometimes bug to which if there are alot of DOT's on him, he wont run across the bridge and you will have to fight him after the long ...
01-03-2008, 10:30 AM by EQ-Raiders
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