Raid must stack up, will spawn a Whirlwind on pull.
Raid must move from whirlwind. Otherwise you lose mass power.
Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance.
After about the 4th Whirlwind, mob will start creating Yel...
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11-26-2013, 04:42 AM by EQ-Raiders
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