This mob is very simple. When you first enter you will more than likely run down the ramp and agro the whole room and go wtf. Then you will most likely try to range pull and and once again agro the whole room, and again say wtf. the trick to this mob is simple if you tab target up you will s...
02-14-2010, 08:07 AM by Galvin
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Qxectus is quite annoying. The main jist of the fight is that you will have to do this encounter with a constant stream of adds, and you will have to keep moving every 20 seconds or so. When you enter his room you will notice there are two statues in this room. This is a key part of the fight. T...
12-27-2009, 06:48 AM by EQ-Raiders
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Easy, peasy, lemon squeezy. The only trick to this encounter is picking up the invisible named at the start. You will notice 4 alcoves where the named are, with Rwnzak out in front. The alcove with no named in front of it has an invisble Assassin waiting to pounce. Have a Tank with good AE control...
10-26-2009, 05:51 PM by Superlative
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Add names - an enlightened disciple - essence of yin & essence of yang General strat: Ring event: everyone is stunned and the first one that walks up to him and starts the ring event will have to fight with a double up, when that dies another will pop and 1 person will be unstunned and have to fi...
01-01-2010, 03:05 AM by EQ-Raiders
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The Mob has a Raidwide Fearspell, which last much longer, when you stand close to the Glasballs at the edges of the hall. So the Mob must be challenged in the centre. Bring your Raid close to him as soon as possible. He will still fear the groups so switch from instant running to walkin. You can pu...
01-04-2008, 08:52 PM by EQ-Raiders
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