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First thing to note about this name is the NPC at the back left corner of the room when you enter; second thing to note is namer does not have a knock back as this might change positioning of MT and raid. Pull the name and begin to burn to 90% at which point the unattackable NPC will become acti...
02-22-2011, 08:53 AM by EQ-Raiders
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Modrfrost will spawn adds that drop items that need to be used to cure members of your raid of a specific Elemental Detriment before it spreads to the rest of your raid and for also curing a Curse Detriment. ModrFrost really has no hard hitting AOE's to worry about it. This fight is all about savi...
02-22-2011, 08:48 AM by EQ-Raiders
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Killingfrost is a rather easy mob once you understand what is needed to be done to win the fight. If your raid (specifically your fighters in this case) has completed the X2 zone you will be able to counter Kraytoc's buff he has on him. The buff isnt that potent for most guilds so if your guild was ...
02-22-2011, 08:46 AM by EQ-Raiders
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Five heroic adds spawn when you pull him. They are easy kills. Joust the named when the red message comes up on your screen. He does root himself like many other named with this ability. Addition From: Morphy00 and Twisted_Mentat Adds spawn ONLY if your next ...
05-26-2010, 01:33 AM by Geekyone
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--- Note: This mob is affected by 'A Glowing Warm Shard' - Chance to drop in Miragul's Heroic Everfrost Instances --- Glaciactus will spawn in near the Ice Door when the first two encounters are cleared. You will want to fight him in one of the two left hallways. Your tank will want to pull Glaci...
02-01-2010, 06:49 AM by EQ-Raiders
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