Tank him far enough from the fountains in-zone to keep his stoneskin off him but within range of a raid force that's stacked up close to, or in, the fountain. Every 45 seconds he will shout "Catch!" and up to 3 raid members will end up with a dull elemental. These players must jump into a fountai...
01-09-2015, 12:49 AM by aquareflections
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Everyone piles up under her rear end. Engage and Burn. AE tanks grab any adds that swarm in. Ignore them and burn the named. The named burrows into the ground. Have OT's or scouts pull in all the groups of centipedes that spawn. Burn them all and once they are all dead she will unburrow. (Whi...
07-16-2012, 01:34 PM by Sanction
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Stranger Stalker is a triggered event that will occur when you proceed toward the General's room. You will see a triggered zone message, "You hear a strange slithering sound." The Strange Stalker will then spawn on your raid the next time you start an encounter. You want the Stalker to spawn on y...
06-27-2009, 08:50 PM by EQ-Raiders
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This encounter requires some coordination but is not difficult to execute. AEs: The first thing to note is the big physical AE lands shortly after pull and needs to be jousted thereafter. Other AEs include an Elemental and an Arcane but aren't particularly damaging, they just need to be cured. C...
10-26-2009, 05:59 PM by Superlative
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