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Captain H'Bri is linked with Lieutenant Grauf Thundersmash and not agro at the start. You clear the room of the golem adds and then go to take the portal. When you enter the room, head to the right and take the portal to a different room. Clear all the golems. Once the golems are dead, split the...
05-28-2010, 07:33 AM by
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Pretty simple fight. 4 Linked adds which need to be burned at the start. Onced they are down it's simply a matter of burning Kultak. Stratgey Overview: Slashing AE: Debuff strength to minimise the effects - Frenzied Slice 2 Curses - One on MT and a further one which lands on one or two people at ...
08-28-2009, 09:27 AM by Superlative
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He has a nasty trauma AE that you'll want to have scouts joust most likely. Squishy people should just stay away period. Important! Before you start, set loot to Free For All. Crucial! We position the raid right in the doorway to begin, with the MT taking the mob to the corner to the right. He...
11-27-2009, 10:41 PM by Sude
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Gynok Moltar and his four linked companions are in-active until the encounter is started by clicking the wall sconce in the small room adjacent to Gynok. At that point all five mobs become aggro. This, until you have it on farm anyway, is a two tank encounter. 1st Tank Group handles Gynok: Group...
08-28-2009, 09:02 AM by Superlative
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Located on the Viscious Breeding Grounds. To prevent Hurricanus's AE throw, you need to deactivate the totem. You do this by using an Orb of Deactivation that can be obtained from the scaleborn breeders that spawn after a treehouse is cleared. During the fight, an NPC spawns that will try to ste...
03-15-2008, 04:18 PM by EQ-Raiders
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