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There are two parts to this fight. The first part takes place on the south side of the bridge and the second part on the north side of the bridge. He will cast two abilities, one every 30 seconds. To prevent your raid from dying to them, you will need to kill books. Psychotic books block the P...
01-03-2008, 10:27 AM by Vizshus
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1 tank on ice dragon with his group. AOE prevent the flame dance aoe from the fire dragon (should only need to aoe block twice) 1 tank on fire mob. Get ice adds (which spawn on flame dragon) Burn down the 2 stalkers, then burn the behemoth. Click the pillar thing that spawns when the behemoth dies...
07-02-2014, 05:44 AM by EQ-Raiders
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- Use the items from the previous encounter to dismiss 2 of the 5. - There is more than one way to do this fight. We choose to banish the Templar and Assassin. - The 3 mobs left will need to be tanked away from each other. - Choose your areas and have one group tank the troubadour, another g...
11-26-2013, 04:43 AM by EQ-Raiders
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Ingolf Arnar is a pretty straight forward encounter. The first thing to know about this mob is that you will need an even balance of mage/healer dps and scout/fighter dps. During the fight adds will spawn named either 'a physical phantasm' or 'an arcane phantasm'. You would be right to guess that...
09-19-2012, 05:24 AM by EQ-Raiders
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Sargon the Destructor is a small DPS check and is a rather easy fight. There are no aoe's to really watch out for other than effects gained by adds. The main obstacle in this encounter is handling the 4 adds that will spawn every 45 seconds or so. The adds are called, "Malignon" Crusader, Blackgu...
04-26-2012, 09:50 AM by EQ-Raiders
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