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Klandicar has Four AOE's to mindful of, two of which will be blocked by most of your raid force if you do this fight correctly. Chaos Storm II and III MUST be blocked if you do not have MT level hp. So plan your groups accordingly to block these AOEs. Your MT should have enough blocks and saves t...
11-26-2013, 04:49 AM by EQ-Raiders
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Marn will spawn Pools on the ground which must be avoided. At 75%, named stoneskins, and spawns 3 adds. Yurit, Kyris and Badum. Yurit is a healer, and if able to cast, will cast a very large heal with no cast bar. Yurit must be mezzed/stunned at ALL times. Kryis must be killed by DPS, then...
11-26-2013, 04:44 AM by Cheesy
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Theldek is a simple tank and spank with a few adds thrown in. Theldek will aggro the second anyone touches the bar on the floor entering his room. The aoe's from Theldek are not too powerful at all so you could have everyone in your raid just pile right on top of him. Every 30-45 seconds scorpion...
04-26-2012, 05:59 AM by EQ-Raiders
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"Rage" can be a block for some small guild groups with dps and heal issues. Rage is probably the most punshing fight in this zone from a damage standpoint. Rage will immediately spawn a epic x 2 hand that you will NEED to burn down asap. You can not damage Rage until this hand is dead. There wi...
03-17-2011, 06:13 AM by EQ-Raiders
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You don't actaully fight Tallon directly but he will port around the room shooting arrows at you. Make sure your raid never turns their back to Tallon as Tallon will only attack those who do not face him. Tallon's attacks are very potent if this happens. Three different adds will spawn on incomi...
08-10-2011, 05:25 PM by Sanction
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