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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Sargon the Destructor is a small DPS check and is a rather easy fight. There are no aoe's to really watch out for other than effects gained by adds. The main obstacle in this encounter is handling the 4 adds that will spawn every 45 seconds or so. The adds are called, "Malignon" Crusader, Blackgu...
04-26-2012, 09:50 AM by EQ-Raiders
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Malteor is an interesting fight with a detriment effect that is handled in a similar way to how the noxious detriment is done on Lichlord Skulldugger in Vallon's Tower. First, it should be known that there is a Red Text Warning on this encounter that must be jousted and either moved or Stoneskinned...
04-26-2012, 08:36 AM by EQ-Raiders
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Ikatiar is very similar to Mystikus Terrorwing for those who have been in Tallon's Stronghold in Drunder. For the guilds that have killed Mystikus Terrorwing this mob will be very easy to understand. The only difference with this mob is that the named does not leave while you kill the adds (in t...
04-26-2012, 07:44 AM by EQ-Raiders
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