Ione the Lifebringer
This is the fourth and final encounter in Kurn's Tower and is fairly difficult. You should be wearing mostly T4 TSO raid gear to have a chance at beating him.
SETUP
- Two healers per group required
- Long fight so need good power regen (bard/chanter per group)
- Just need one tank
PULL
- Ione starts with a brutal trauma AOE that has to be cured the moment it hits and does more damage the closer you are
- Have the tank pull Ione out a bit, tower of stone/block and once AOE goes off have the raid run to where Ione was
MACHINE
- There is a machine near Ione that is held down by "Mystical Chains"
- On the pull have a dirge and assassin (or similar classes) go break the chains off the machine.
- From that point forward anyone can enter the machine and do incredible damage to the numerous adds
- Don't use the machine on the name as it does very little damage against Ione
- When you enter the machine you get a new hotbar with 5 icons on it
- First hit the full heal icon
- Second use the debuff icon on the adds
- Third use the AOE icon over and over on the adds till they die
- After 45 seconds or so you will be kicked out of the machine and cannot enter it until two other people have
- Best idea is to setup a three person rotation, have people make a shout macro for when they are out of the machine
- Don't use healers to go in the machine, use the two bards and a chanter
AOES
- Trauma - needs to be jousted and cured fast or use advanced warning from swash when its up, etc.
DOT
- Similar to the two previous names in the zone there will be an uncurable debuff put on random people in the raid
- Ticks for large amount of damage and needs to be healed through
ADDS
- They will come pouring through the gates opposite side of Ione
- All the adds need to be tanked by the machine, but the dps needs to help bring them down
- When adds pop first kill the "Rejuvinator" add, if not it heals Ione if up for too long
- Second kill the "Doombringer" add so it stops stiffling the raid with its arcanes
- Then kill the other adds
- Once all adds are down back to dpsing Ione
- Use a main assist such as a brigand who has the target macros made for the two important adds
Ione
- Keep MT on Ione at all times, he memwipes so he needs to be rescue/reinforce very quickly
- Keep coercer in MT group on him also for the extra hate and to keep some dps on him
HEALERS
- Ione will put a uncureable debuff on 1 of the healers for 30 seconds
- They will not be able to cast any beneficial spells
- Need two healers per group for this reason
- They can still nuke and debuff while this is on them
- Once it wears off on one healer it will go to another healer