Roehn Theer
by EQ-Raiders
The general information for this mob is as follows.

First things first!!! Every ability you have can be cast while moving when you are engaged with Roehn Theer. Learn quickly that you can do this. You will be moving ALOT during this fight.

The ground you are on will have various colored tiles. These tiles will either buff you or potentially cripple you. The following image displays what each colored tile does. The color of the icon matches the tile on the floor.




The Red and Black Tile (Chaos Tile) with the Spinning Blade in the middle is a massive debuff that will strip all your buffs. (DO NOT STEP ON THIS TILE!!!) Also Adds will spawn on this square when a particular runed has been destroyed.

The Spinning Golden Glowing Tile (Order Tile) is a Rez Tile. All dead bodies will port to this tile on the grid.

A Plain Yellow Tile is a neutral tile and has no buffs or detriments.

These tiles shift and move constantly during the fight. Fading in and out around the grid. Occasionally you will see on blinking with no color popping up in its place. That means this tile is breaking away and anyone standing on it is going to fall down and die if they do not get off of it. Everyone in your raid needs to be paying attention for falling tiles.

--------

Theer has a very fast auto attack. Be sure to debuff this quickly on incoming. He also has a small targeted rear knockback so you want to be careful where you are standing at all times if you are close to an edge of a platform and behind him. Melee DPS will want to Flank him at all times.

Your tank will primarily want to stand on a green tile at all times while your healers will want to stand on a blue tile. These more often than not are always rather close to each other.

Theer's primary abilties come from the four runes located on the corner circle platforms. At 90% these runes will become active. Once a single rune is killed, you get another minute to kill another rune, or simply kill him as he stands with his new abilities.

If you are standing on the bridge looking at theer, these are what the runes do in clockwise formation around the platform.

Front Left - ManaBurn - Theer starts the fight with 0% power and will throughout the fight gain a little power overtime. When he gets enough he will start to ManaBurn the raid, draining masive ammounts of power from your raid. When you see he has power use any and all power draining abilities you have to assist in dropping it back down.

Rear Left - Balanced Judgement - This ability is the most difficult for Theer as it requires people in your raid to locate their polar opposite. The abilities are called Star-charged Soul and Void-charged Soul. The Charged Soul effect can be found easier by looking at your Detrimentals in your raid window and finding either 2 people with an incurable noxious or two people with an incurable elemental on them. The people who both have the incurable noxious have to find one another within 10 seconds and the same goes for the ones with the incurable elemental. If you do not succeed at this, BOTH people with those effects will die. The trigger you can use in Guild Connect or ACT is: You have been afflicted with

Rear Right - Epic Add - Killing this rune will spawn a ghost-like copy of Theer. As a raid you can choose to kill this mob however for the sake of the way to kill 4 rune theer it is best to spawn this mob and just ignore it. Treat it like any other AOE. When the add gets to theer it will explode and hit your raid for 90% of their max hp. It will not kill anyone who is at max health. Which means just make sure everyone is at green just before it blows up. Killing this mob is really not an option and will only hurt your raid later if you intend on working on 4 rune theer.

Front Right - Small Heroic Adds - Killing this rune will add a curse as well as 3-4 Heroic mobs to this event for every curse. The person with the curse must be atleast 30 meters away from the raid when it expires. If they are too close it will kill anyone nearby. The curse will not kill the player its on. Adds will spawn on the person who has the curse when the curse expires.

-------------

Killing more than one rune will yield better quality items and MORE of them in the chest.

Dropping all 4 runes in time is rather tricky and will require excellent timing and placement of your raid force.

---------------
A One Rune Theer Version (Mana Burn)
---------------
[media]http://www.youtube.com/watch?v=6DBX5M5OnP0[/media]
---------------
A Two Rune Theer Version (Epic Add)
---------------
[media]http://www.youtube.com/watch?v=G5o2HpDOwZw[/media]
---------------
A Three Rune Theer Version
---------------
[media]http://www.youtube.com/watch?v=JVdVcL5e5pQ[/media]
---------------
A Four Rune Theer Version
---------------
0 Thanks, 0 Likes, 0 Dislikes
Comments
You do not have permissions to add comments.
daw4888 02-19-2011, 01:08 AM

For balanced you just need to tell your raid to pile up... and if you do that, it generally takes care of itself.

EQ-Raiders 02-18-2011, 11:54 PM

I believe you need to come within like 1 meter of the person. So you practically have to touch eachother. You don't click the other person, you touch them with your own character to remove the detrimental.

Beasley 02-18-2011, 11:50 PM

Does Balanced Judgement actually require the pair click on each other, or simply that they be in range?

EQ-Raiders 02-09-2011, 08:26 AM

No, I said its easier to deal with because Balanced Judgement is based on the range you are from Theer. So only people nearest to each version of Theer will get the Balanced Judgement for each version.

Veyrun 02-09-2011, 06:30 AM

Quote Originally Posted by eq2zone View Post
Nothing wipes you but AOE's is a big thing because when the Plane Cracker spawns its better to have it hit just 2 groups instead of all 4. Also, the Balanced Judgement is range based per version of Theer. Its alot easier to handle if they are seperated.

But yes the biggest thing to keep them apart is for AOE.
Curious. So when keeping them separate, do you just deal with random people in the raid dying from the balanced judgement rune? Because obviously there's no time for people to get together from different groups. Or is there a trick to that as well?

Ratings
Submitter Rating
Is this strategy helpful?:
User Rating
Is this strategy helpful?:
User Ratings