Prime-Cornicen Munderrad + Challenge Mode
by EQ-Raiders
This mob has a time based component to him. You have roughly 3 minutes to bring the named down to 75% of his health and 3 minutes for each next 25%. If you do not meet this challenge you will summon a X4 mob that will kill your raid.

The mob will hit your raid with Noxious and Arcane AE's. Noxious is pretty dang nasty.

Periodically spawns adds (glowy energy ball looking) that must be killed quickly. Failure to kill these causes them to despawn and put a stoneskin on the name.

Stoneskin stays up until your raid successfully takes down one of the glowy balls.

There are also two Giant adds that spawn, first one at 50%, which must also be off tanked and killed. If your raid dps is low concentrate your dps first on the energy ball if it spawns so you do not lose dps on the named.

The fight is a DPS check in this zone. If you can not kill the adds in time you will cause too many stoneskins and have a hard time beating this encounter. Your raid will need 200% crit chance during this fight in order to sustain good dps.

There is a curse that needs to be cured during this fight as well, Toxic Implosion.

Good Luck.


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Challenge Mode
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In challenge mode this fight is pretty much the same. The AOE's do hit alot harder however so make sure your Noxious resistances are well over 30,000. Drop a noxious banner if you must.

The second addition is of a dummy curse that must not be cured. If you cure this dummy curse you will debuff your raid against all noxious damage which means the noxious aoe's will then hit you much, much harder.

Toxic Implosion is still the proper one to cure so make sure your healers are curing the proper one.

That is pretty much it in Challenge Mode.

Good Luck!
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ashur 02-24-2012, 10:20 PM

The Challange version is very very simular to the EM version the diffrences are:
Scout debuff is needed for this fight
Positioning of the named
two curses going out instead of just the one
More adds then the em version.
only two Temple guardians this time after that they don't spawn(1st spawns about 50%)
More HP to the named.

As with the Easy Mode version this mob has a time based component to him. You have roughly 3 minutes to bring the named down to 75% of his health and 3 minutes for each next 25%. If you do not meet this challenge you will summon a X4 mob that will kill your raid.

Toxic Implosion - Curse - Needs to be cured otherwise spreads and kills
Toxic Explosion - Curse - MUST NOT BE CURED, otherwise spreads in ~5-10m an has a DoT component
Poison Tornado - Heavy Poison AE, Precure impossible, Kicks, DoT - AE Immunity works
Poison Rain - Moderate Poison AE, Precure possible, DoT
"Kraftentzug" (lost English Name sorry) - Small Trauma AE, moderate HP and Mana Drain precure possible.

As with the em version this is again a DPS check. The key to the fight is:
The adds MUST DIE Fast
Cures to the CORRECT curse must be cured IMMEDIATELY

Positioning the named:
You need to pet pull the named to before the bridge.
Pull the named to the opposite wall.
Have the raid watch the ARCANE detriment that will knock up everyone and stand under the overhang to prevent being punted around the area.
Gud luk

Sude 01-12-2012, 04:06 PM

No, it's well over 2 minutes, maybe as many as 3. It's possible to miss one of the adds, get the stoneskin and still make the check if you really focus.

britniejoe 01-12-2012, 04:00 PM

What is the timer for the dps checks on hm? it seems to be around a minute and a half but im not too sure

Wesston 12-22-2011, 08:05 AM

Regarding HM, I'd like to attach just a simple pic. Guess this should explain everything.

HP: 426 Million

Specials:

Toxic Implosion - Curse - Needs to be cured otherwise spreads and kills
Toxic Explosion - Curse - Do not CURE, otherwise spreads in ~5-10m an has a DoT component
Poison Tornado - Heavy Poison AE, Precure impossible, Kicks, DoT - AE Immunity works
Poison Rain - Moderate Poison AE, Precure possible, DoT
"Kraftentzug" (lost English Name sorry) - Small Trauma AE, moderate HP and Mana Drain precure possible.

Do you need timers as well?

Recommend to set up a Poison Resistance One from your local guild seller.

Timed steps to reach 75%,50%, 25% of Mob himself are easy if you manage the priority of your Damage Dealers. Once you reached 24% you got all time you ever need. Even if you got as many deaths to heal him up again to 100% HP

Naeldair 11-02-2011, 07:08 PM

Also there is 2 different curses one is Toxic Implosion and the other is Toxic Explosion (I think) you need to cure Implosion, and not Explosion. Also the DPS check seems to be faster for the % marks.

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