Multistrike is a 360 AoE and is basically the dps check on the adds if you don't burn them down quick enough. It can be blocked by AoE blockers and you will see it cast so if people are quick enough it might not do too much dmg to your raid.
The wording is still wrong for this AoE saying it is rear but it is the case with other encounters in drunder that have this effect on adds such as Grindstone or Klaatuus.
Anyone know if the adds on EM were fixed and put on a consistant spawn?
For challenge mode force of web no longer gets on a shorter recast but instead stays at a ~45 sec recast for the entire fight. Addition is a lot of new curses cast frequently that cause a random target to be disabled for ~10 secs or so. The DPS check on challenge mode comes in the form of the adds that spawn semi-frequently and come in 3 types. Maulers/soothers have to be killed quickly or they multistrike which if not blocked/death-prevented will kill pretty much the entire raid. Devourers have to be kited as they will root/disable the tank if not moved (OT handles them like mikill).
Rather straightforward fight.
Did this mob the other night, seems like Force of the Web is either a frontal or cone. It didn't hit the raid force for much with nobody jousting except on the 4th tick when the tank was stunned and it was facing the raid, which hit on the average for 45k.
Paralyzing Venom is the curse that stuns the tank and is cureable. It was on a 60 second recast.
Not too difficult of a fight though.
Nothing ground breaking from what is here. I think the adds have less HP and probably don't hit as hard.