If you have enough DPS you can just burn the name, then slot and wrath when they die the two new adds vansish. Normally we do this before the adds get to the raid. We pull where the mob is. If we don't burn the name fast enouh the OT just grabs the other two adds and holds them while we finish the name and sloth and wrath down.
Im not to sure but from what i see the purple pillar is a buff to heals and the red should be the buff used to kill the mobs.
We did the fight the other night and took six times before we took them down. We had to move a coercer to the OT group as the second group of mobs would kill the groups power (Envy i believe) and that stabalized the fight. Is the buff only ussable by certain classes as we had a scouts with the buff and a Wizard and they were not able to one shot the mobs?
Lust Curse: "Arch Confessor Aytali locks gazes with you. You are about to lose control." If this curse is not cured quickly (seems like you have about 8 seconds or so), you become charmed when it expires and attack your party. The charm does not seem to last too long.
Consequences of Pride Curse: Reduces healing received by 50%. This i the one kanol says not to cure or you will get an add. We did cure it. I am not sure if we got more adds because of it or not *grin*
Vallon's Abrogation Curse: HUGE debuff on tank. Must be cured or tank's health will start to spike big time.
Sloth and Wrath both cast incurable dots that do nasty things.
Sloth Debuff: Decreases ability recovery, reuse, casting, reuse aoe, and healing received by 25%.
Wrath Debuff: Did not get this info. I recall our Templar saying it was bad though.
Will note that the manadrain on pull went through all AE blockers we had up.
There are three total curses and only 2/3 curses need to be cured. One of them will charm you when the curse is not cured and expires on the player. The other will be placed on your MT which is a huge debuff and needs to be cured asap otherwise you risk losing your MT. And the third curse, I believe it was called something Pride, does NOT need to be cured. If you cure it, it will spawn an add on that person. Find the name of it, put it in ACT and have some1 call it out in raid so your healers don't waste a cure curse and that will be one less mob to worry about.