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Pull Dagarn and 4 adds spawn with the name "Aquatic Legionnaire" from the 4 cornors of the room. These adds will need to be killed at the 4 cornors of the room where you see a ball of fire floating in the air. When an add dies next to a ball of flame it despawns and will in turn decrease the amoun...
04-26-2012, 06:26 AM by EQ-Raiders
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Theldek is a simple tank and spank with a few adds thrown in. Theldek will aggro the second anyone touches the bar on the floor entering his room. The aoe's from Theldek are not too powerful at all so you could have everyone in your raid just pile right on top of him. Every 30-45 seconds scorpion...
04-26-2012, 05:59 AM by EQ-Raiders
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Bloodmaw is a pretty simple turn and burn type of encounter with a small little twist. You will recieve a "red text" message that says "Tel'koran will soon slay unless he is diverted!". Now, obviously means whoever is currently tanking Bloodmaw. To execute this encounter just sw...
04-26-2012, 06:09 AM by EQ-Raiders
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This encounter isn't too difficult, the main issue to be dealt with are the adds. There are 8 heroic adds that cannot be killed (buffs show they will heal 100% on death). 4 on the right can be mezzed, 4 on the left can either be rooted or just off-tanked. Vorticia has a knockback, so have your MT...
09-20-2011, 06:14 AM by mecrab
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Arch Confessor is the first scripted mob in the zone, and can be a bit tricky to figure out. He will come with 2 initial adds Sloth and Wrath, and throughout the fight spawn 2 adds at a time every 30-45 seconds. The mob has a curse that needs to be cured, and the adds have a curse that should not be...
07-02-2011, 01:14 PM by Edrickx
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