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Kage-Zonn is a real pushover except for one thing. He summons 4 adds each time he is hit when he has a certain buff on him. If you just try to burn through it you will summon too many adds. The way to see this through is to stop all damage when you see him turn black for a few seconds... this is ...
04-25-2010, 12:38 PM by EQ-Raiders
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This mob has a nasty Slashing AOE that if within 15 meters will do pretty high damage. Aside from this AOE the only real thing to watch for is an add that will come every 30 seconds or so. This add must be killed quickly as it will eventually blow itself up if not killed in time. Burn the named ...
04-25-2010, 09:36 AM by EQ-Raiders
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This mob has a reactive buff on him that must be cured from your raid. If not your raid will explode. After the named's adds are all dead he will begin to drop a crystal on himself. You must move atleast 35 meters away from this crystal. As soon as you see it drop down its time to drag the named...
04-25-2010, 07:55 AM by EQ-Raiders
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This mob is very much tank and spank. Has a moderate damage noxious AE and a mem blur when he does his small knock back. Just keep two tanks fighting for aggro at all times and cure the noxious AE when it hits.
04-25-2010, 07:05 AM by EQ-Raiders
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This group is pretty straight forward. You can choose to either off tank one of the dogs or keep all three on your MT. You will encounter multiple curses inthis fight that slow the casting of your character. Make sure to first cure healers and your tanks of this curse. It is a rather large cas...
04-25-2010, 06:49 AM by EQ-Raiders
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